
“Let’s make an action game!” - getting that far was relatively easy.

Those were our major themes for the development. use comical characters, but make their actions and effects realistic/cool

a refreshing game overflowing with flash and extravagance that would relieve daily stress
METAL SLUG SERIES SERIES
They will get old and move on, and for the series to survive, it needs to be injected with some new ideas.Some of our concepts for the Metal Slug series: What SNK should also remember is that their loyalists won’t be around forever. It is, then, one for the fans, but surely, even they must be tiring of the formula by now. No, not the best position to be in, especially when you consider just how many other great 2D games are available nowadays. This could have been any other Metal Slug, and you’d be none the wiser, let alone the seventh entrant in the series. Whether you buy this game or not all boils down to how much you love your Metal Slug and whether you love the fact that it has not changed one iota in nearly two decades.
METAL SLUG SERIES TRIAL
There are an additional 70 trial levels known as “Combat School.” However, the repetition and difficulty will put most off.

While in line with other Metal Slugs, the disappointing game length is made worse when you consider the price of the Metal Slug Anthology. In terms of the game’s lifespan, put simply, you could probably finish all seven levels on your lunch break. After all, why pay for a game that just frustrates you into giving up? That’s not to say that the game isn’t still brutally hard, but having checkpoints just makes it easier to get a grip on things. Should you die, you’re immediately thrown back into the action with a fully restored arsenal. Purists will also argue that the lack of punishment for failure in the game maybe a sign of moving on with the times and a softening of the series’s roots for a new generation. Other shooters such as Gunstar Heroes and Ikaruga have shown that shooters don’t just have to be about shooting. Instead of just relentlessly shooting, mixing things up a bit would help with breaking up the monotony. Though being a run and gun game usually involves little more than running left and right, a tad bit more diversity wouldn’t go amiss. Why (after so many entrants) can’t we shoot diagonally? It is beyond me and beyond the series’s cult following, which has been patiently asking for the option since 1996. The cartoony, animated world makes the always surprising gore and blood funny in a kind of Braindead sort of way.īut for all its wackiness, its prehistoric gameplay eradicates any good will that its sense of fun may have generated. The backgrounds are constantly altering, and the characters are equally expressive.

As the plot thickens, the supernatural elements of the story reveal themselves as does the series trademark tongue-in-cheek humor and general Japanese bizarreness that you’d have to be dead inside not to love.Īlmost as endearing is the series unique art style, which favors hand drawn 2D sprites over 3D polygon graphics. What little story there is involves a time travelling army going back to the past to save their future defeated leader and provide him with all the high-tech gadgetry of the future, so that he can beat his present day Nazi-esque foes.
METAL SLUG SERIES PSP
Originally released on the Nintendo DS nearly two years ago as Metal Slug 7, this belated PSP port adds a new character (via downloadable content) and a multiplayer mode for you and a buddy. Its Victor Meldrew-like stubbornness has endeared enough shooter fans over the years but not really anyone else, so don’t go expecting Metal Slug XX to welcome you with open arms if you aren’t one of those fans. Nearly every platform known to man has been graced with its presence, but not one has seen a single new idea. Ever since its conception on the Neo-Geo 14 years ago, nothing has really changed. Some game series simply refuse to move on with the times.
